Monday, 16 November 2015

Task 02 – Game Evaluation

Task 2 – Game Evaluation

Play the Mekka Hornet game level. Review its inspiration and evaluate its effectiveness.

Remember that you are trying to generate thoroughly thought through concept art ideas for computer game graphics and apply project management techniques to direct a project, showing creativity and flair and working independently to professional expectations.
                                                                                                                                                                    
This provides evidence for Unit 78 – P2, M2, D2


Genre – what type or category of game is it?
Gut Reaction – what are your initial impressions?
Content - the way it looks and why. Its styling - words, imagery (character, object and environment), sound, colours, fonts.
Construction - the way in which the gameplay is structured and how the interaction is constructed (the mechanic). What is the balance between challenge and engagement?
Target Audience – can you describe who the game is designed for and who might want to play it?



Genre - it is a Top down shooter which is seen becauise of the camera angle and th classic shooting action, it is a Action game because its fast paced and you need to travel and fight against enemies, it is a mecha game because both the enemies and the player are mecha robots and the game is definetle retro you can tell becasue of the classic pixel art style. 


Gut Reaction - it was meant to be in a bleak world, it as ominous because you never knew what was coming. i could also tell that even though seemed like a simple game it still had some complex programming.


Content - the enemies and player were meant to be Mecha and bugs at the same time, the colour used was green probably because it reminds you of nature and bugs, they chose to have it in the sky to give it more freedom, the sound was very repetitive but catchy and added to the ominous feeling the game gave you a bad feeling that made you know that more enemies will appear soon enough


Construction - the game has a very laggy feeling


Target Audience - Older males in the 30 - 40 range, those who like mecha games, those who like shooter games, retro fanatics


No comments:

Post a Comment