Task 10 – Review
Write an evaluation
of your project. Use your plan, production log and blog posts to identify the
strengths and weaknesses of your design process. This is best carried out by
producing a conclusion to the design process evidenced in your blog. Try to
establish whether or not your finished product has achieved the aim of the
project.
Remember that you are trying to create computer game
graphics and apply project management techniques to direct a project, to a
technical quality that reflects near-professional standards following industry
practice, showing creativity and flair and working independently to
professional expectations.
I have achieved the aim that I
set
out to accomplish, my goal was to totally redo the art work for MEKKA HORNET.
by doing this I created a whole new game without
doing any programming, I just created a concept using theory
and art. I
started
out creating a schedule which I tried to follow but with the amount
of work I had I ended up getting
behind
on it, then on task 2 I evaluated the original MEKKA HORNET
game from how the game made me feel to the artwork. on task 3 I
looked
up multiple different things that I could use as inspiration for my
game, these ranged from movies to other games. Task 4 included a mind map of
what I
wanted
for the character, boss and where the game would take place, I
decided
to make it a space game which included a enemy U.F.O and being a
triangular spaceship. task 5 included my synopsis for my game, which I
made
a background for my game and a story. task 6 was the start of
my actual art work which wasn't the
hardest since I didn't choose to do anything too complex
and then I
needed
to put them designs on T-shirts which I was pretty proud of. task 8 was probably
the
hardest of the tasks since it took way more work than all the other
tasks. task 9 was simple because it was just me representing and comparing my
space like designs and the MEKKA HORNETS insect like ones, which makes
me realize that my greatest weakness is my laziness since I
don't try
hard enough to do the work on time and I don't try
hard enough to put detail into my work. so for my next project i am aiming to be more motivated and try harder at what i do.
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